Who we are Sandbox Interactive is the ambitious game development studio behind the award-winning game Albion Online. The game is the first true cross-platform MMO, and is playable on Windows, Mac, Linux, iOS and Android with more than 350.000 daily players and over 2 million monthly visitors on our website. We started as a small independent group of experienced gaming professionals in 2012, and now employ an international team of more than 80 people. Our team is passionate about making Albion Online the best game it can be, and we’re constantly on the lookout for talented individuals to join our growing team in the heart of Berlin. Your Game We’re looking for a Graphics Engineer eager to push the boundaries of game development. While your core expertise will focus on graphics technology, we value team members who are adaptable and excited to explore and contribute to different facets of game development. Implement and optimize cutting-edge graphical features to enhance Albion Online’s visuals Ensure graphics performance is smooth and efficient on PC, mobile & console platforms Design and optimize shaders for various effects, including lighting, materials, and post-processing Work with artists and designers to develop tools and solutions that empower the creative process Identify and resolve rendering bottlenecks and graphical issues Keep up with industry trends and innovations to ensure Albion Online remains visually competitive Your Talent Minimum Qualifications: 3 years of game development experiences Proficiency in graphics programming (C++, HLSL/GLSL, DirectX, or Vulkan) Strong understanding of rendering pipelines, shaders, and real-time graphics Experience optimizing graphics for multi-platform games, especially mobile and PC Familiarity with tools like Unity or similar engines Using any Graphics Debugging Tools (like Renderdoc / NVidia NSight etc.) Passion for MMORPGs and a good understanding of Albion Online’s gameplay and aesthetics Excellent communication skills (presentation, verbal and written) in English Preferred Qualifications: Experience in working with Unity's Builtin Renderpipeline and/or any of Unity's Scriptable Render pipelines Experience with stylized or top-down game visuals Knowledge of low-level graphics APIs (e.g., DirectX 12, Vulkan, or Metal) Background in physics-based rendering (PBR) or procedural content generation Strong debugging and problem-solving skills in a collaborative environment Our Offer BVG corporate ticket : Receive a free company ticket for Germany's public transportation system Personal Development: Have a high degree of autonomy and ownership from the start Develop your skills through company-sponsored training and language courses Enjoy company-sponsored tickets for Devcom & Gamescom in Cologne Hybrid Work model: Combine the best of both worlds, and enjoy the freedom to switch between working in the office and working remotely Work-life Balance: Discounted membership to Urban Sport Club for fitness and wellness Extra vacation days awarded based on years of service, up to a maximum of 30 days annually Modern & Well-Equipped Office : Work in the heart of Prenzlauer Berg, a central, vibrant neighborhood in Berlin with many dining and entertainment options Enjoy height-adjustable tables, ergonomic chair options, dimmable lighting, and acoustic panels Start-up perks : Benefit from free drinks and snacks in the office Participate in team events, breakfast weeks, summer and winter parties Sustainable business : Be part of a successful, profitable company on a continued growth path Gaming-driven culture : Work alongside a supportive team of gaming enthusiasts who are deeply committed to their craft Global reach : Join a team of industry experts shaping a game enjoyed by hundreds of thousands worldwide